onAfterScenarioWorldCreated method

  1. @override
Future<void> onAfterScenarioWorldCreated(
  1. World world,
  2. String scenario,
  3. Iterable<Tag> tags
)

Run after the scenario world is created but run before a scenario and its steps are executed Might not be invoked if there is not a world object

Implementation

@override
Future<void> onAfterScenarioWorldCreated(
    World world, String scenario, Iterable<Tag> tags) async {}