onAfterScenarioWorldCreated method

  1. @override
Future<void> onAfterScenarioWorldCreated(
  1. World world,
  2. String scenario,
  3. Iterable<Tag> tags
)
override

Run after the scenario world is created but run before a scenario and its steps are executed Might not be invoked if there is not a world object

Implementation

@override
Future<void> onAfterScenarioWorldCreated(
  World world,
  String scenario,
  Iterable<Tag> tags,
) async =>
    await _invokeHooks(
      (h) => h.onAfterScenarioWorldCreated(
        world,
        scenario,
        tags,
      ),
    );