GgFakeTimer class
A fake timer class
- Implemented types
Constructors
- GgFakeTimer(Duration interval, void callback(), {required bool isPeriodic})
- Create a normal timer
- GgFakeTimer.periodic(Duration duration, void callback(Timer timer))
-
Create a periodic timer
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- interval → Duration
-
Interval
final
- isActive → bool
-
Returns true if timer is still active
no setteroverride
- isCancelled → bool
-
Returns true if timer is cancelled
no setter
- isPeriodic → bool
-
Returns true if timer is a periodic timer
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tick → int
-
Current ticks
no setteroverride
Methods
-
cancel(
) → void -
Cancel timer
override
-
elapse(
Duration progress) → void - Fake elapsed milliseconds -> Will trigger timer
-
fire(
) → void - Returns the elapsed time
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
run(
void callback()) → void -
Create an immediately executing single shot timer
override