GFBadge class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- GFBadge
Constructors
- GFBadge({Key? key, TextStyle? textStyle, ShapeBorder? borderShape, GFBadgeShape shape = GFBadgeShape.standard, Color color = GFColors.DANGER, Color textColor = GFColors.WHITE, double size = GFSize.SMALL, BorderSide? border, String? text, Widget? child})
-
Create badges of all types, check out GFButtonBadge for button badges and GFIconBadge for icon type badges
const
Properties
- border → BorderSide?
-
The border side for the badge's Material.
final
- borderShape → ShapeBorder?
-
Typically the counter badge's shape.
final
- child → Widget?
-
child of type Widget is alternative to child. text will get priority over child
final
- color → Color
-
Pass GFColors or Color
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → GFBadgeShape
-
Counter type of GFBadgeShape i.e, standard, pills, square, circle
final
- size → double
-
size of double or GFSize i.e, 1.2, small, medium, large etc.
final
- text → String?
-
text of type String is alternative to child. text will get priority over child
final
- textColor → Color
-
Pass GFColors or Color
final
- textStyle → TextStyle?
-
text style of counter text.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _GFBadgeState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited