get_rx/src/rx_workers/rx_workers
library
Functions
-
debounce<T>(RxInterface<T> listener, WorkerCallback<T> callback, {Duration? time, Function? onError, void onDone()?, bool? cancelOnError})
→ Worker
-
debounce is similar to interval, but sends the last value.
Useful for Anti DDos, every time the user stops typing for 1 second,
for instance.
When
listener
emits the last "value", when time
hits,
it calls callback
with the last "value" emitted.
-
ever<T>(RxInterface<T> listener, WorkerCallback<T> callback, {dynamic condition = true, Function? onError, void onDone()?, bool? cancelOnError})
→ Worker
-
Called every time
listener
changes. As long as the condition
returns true.
-
everAll(List<RxInterface> listeners, WorkerCallback callback, {dynamic condition = true, Function? onError, void onDone()?, bool? cancelOnError})
→ Worker
-
Similar to ever, but takes a list of
listeners
, the condition
for the callback
is common to all listeners
,
and the callback
is executed to each one of them. The Worker is
common to all, so worker.dispose()
will cancel all streams.
-
interval<T>(RxInterface<T> listener, WorkerCallback<T> callback, {Duration time = const Duration(seconds: 1), dynamic condition = true, Function? onError, void onDone()?, bool? cancelOnError})
→ Worker
-
Ignore all changes in
listener
during time
(1 sec by default) or until
condition
is met (can be a bool expression or a bool Function()
),
It brings the 1st "value" since the period of time, so
if you click a counter button 3 times in 1 sec, it will show you "1"
(after 1 sec of the first press)
click counter 3 times in 1 sec, it will show you "4" (after 1 sec)
click counter 2 times in 1 sec, it will show you "7" (after 1 sec).
-
once<T>(RxInterface<T> listener, WorkerCallback<T> callback, {dynamic condition = true, Function? onError, void onDone()?, bool? cancelOnError})
→ Worker
-
once()
will execute only 1 time when condition
is met and cancel
the subscription to the listener
stream right after that.
condition
defines when callback
is called, and
can be a bool or a bool Function()
.