PointItem constructor

PointItem({
  1. required double x,
  2. required double y,
  3. int? index,
  4. bool isSelected = false,
  5. bool isError = false,
  6. bool isFirstSelected = false,
  7. double angle = double.infinity,
})

Implementation

PointItem({
  required this.x,
  required this.y,
  this.index,
  this.isSelected = false,
  this.isError = false,
  this.isFirstSelected = false,
  this.angle = double.infinity,
});