earClipping function
Triangulates a polygon using the Ear Clipping method.
This function takes a convex or concave polygon and returns a list of triangles that fully cover the area of the original polygon.
The polygon is defined by a list of points. Each point is represented as a
list of two doubles (x, y
). The polygon is assumed to be simple (does not
intersect itself or have holes).
If the input polygon is already a triangle, the function will return a list containing the original polygon.
Throws ArgumentError if the polygon has less than 3 points.
Example:
var polygon = [
[0.0, 0.0],
[1.0, 0.0],
[1.0, 1.0],
[0.0, 1.0]
];
var result = earClipping(polygon);
print(result);
polygon
: A list of points representing the polygon.
Each point is represented as a list of two doubles (x, y
).
Returns a list of triangles that represent the triangulation of the polygon.
Each triangle is represented as a list of three points.
Each point is represented as a list of two doubles (x, y
).
Implementation
List<List<List<double>>> earClipping(List<List<double>> polygon) {
// Check if the polygon is valid.
if (polygon.length < 3) {
throw ArgumentError("A polygon must have at least 3 points.");
}
List<List<List<double>>> result = [];
// Create a copy of the points to avoid modifying the original polygon.
List<List<double>> points = List.from(polygon);
while (points.length > 3) {
for (int i = 0; i < points.length; i++) {
int prev = (i - 1 + points.length) % points.length;
int next = (i + 1) % points.length;
var a = points[prev];
var b = points[i];
var c = points[next];
// Check if angle ABC is convex.
double crossProduct =
(b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
if (crossProduct < 0) continue;
// Check if any point lies inside triangle ABC.
bool isEar = true;
for (var p in points) {
if (p == a || p == b || p == c) continue;
double areaABC = ((a[0] * (b[1] - c[1]) +
b[0] * (c[1] - a[1]) +
c[0] * (a[1] - b[1]))
.abs()) /
2;
double areaABP = ((a[0] * (b[1] - p[1]) +
b[0] * (p[1] - a[1]) +
p[0] * (a[1] - b[1]))
.abs()) /
2;
double areaBCP = ((b[0] * (c[1] - p[1]) +
c[0] * (p[1] - b[1]) +
p[0] * (b[1] - c[1]))
.abs()) /
2;
double areaCAP = ((c[0] * (a[1] - p[1]) +
a[0] * (p[1] - c[1]) +
p[0] * (c[1] - a[1]))
.abs()) /
2;
if (areaABC == areaABP + areaBCP + areaCAP) {
isEar = false;
break;
}
}
if (isEar) {
// Remove the ear from the polygon.
points.removeAt(i);
// Add the ear to the result.
result.add([a, b, c]);
break;
}
}
}
// Add the remaining triangle to the result.
if (points.length == 3) {
result.add(points);
}
return result;
}