GenUiTracePlayer class
Replays a recorded session, without a model and without a network.
A trace is data, so a replay is deterministic: the same messages in the same order produce the same surfaces. That is what makes a bug report reproducible — and what makes a session from last week a regression test today.
final player = GenUiTracePlayer(trace, catalog: genUiCatalog);
player.seek(7); // the step the user complained about
await tester.pumpWidget(
MaterialApp(home: GenUiTraceView(player: player)),
);
Constructors
- GenUiTracePlayer(GenUiTrace trace, {required Catalog catalog})
-
Creates a player for
trace.
Properties
- catalog → Catalog
-
The catalog the replay renders with.
final
- controller → SurfaceController
-
The controller holding the replayed surfaces.
no setter
- currentSurfaceId → String?
-
The surface the replay is showing, which is the last one created up to
position.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- length → int
-
How many steps the trace holds.
no setter
- position → int
-
How many steps have been applied.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- trace → GenUiTrace
-
The session being replayed.
final
Methods
-
dispose(
) → void - Releases the replayed surfaces.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
seek(
int step) → void -
Applies the first
stepsteps, from the beginning. -
seekToEnd(
) → void - Applies every remaining step.
-
step(
) → void - Applies the next step, if there is one.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited