UiElement class
A parsed representation of a SemanticsNode, describing a single interactive or informative UI element on screen.
Constructors
Properties
-
availableActions
→ List<
String> -
List of actions this element supports (tap, longPress, setText, etc.).
final
- bounds → Rect
-
Bounding rectangle of the element on screen.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hint → String?
-
Accessibility hint (e.g. "Double tap to activate").
final
- isChecked → bool?
-
Whether this element is checked (for checkboxes/toggles).
final
- isEnabled → bool
-
Whether this element is currently enabled.
final
- isFocused → bool
-
Whether this element is currently focused.
final
- label → String
-
The accessible label (button text, field label, etc.).
final
- nodeId → int
-
The SemanticsNode ID, used to target this element for actions.
final
-
parentLabels
→ List<
String> -
Labels of parent and sibling nodes, used for disambiguation when
multiple elements share the same label (e.g., multiple "Add" buttons
in a product list — the parentLabels contain the product name).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → UiElementType
-
Detected element type based on semantics flags.
final
- value → String?
-
Current value (text field content, slider position, etc.).
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toPromptString(
) → String - Format this element as a human-readable string for the LLM prompt.
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited