RefreshState class

Granular state for cross-module list refresh signaling.

Exposes a BehaviorSubject that emits true whenever a consumer requests a refresh. Independent from AppState.refreshList: AppState retains its own (deprecated) subject for backward compatibility; new code should subscribe to this state instead.

Inheritance

Constructors

RefreshState()

Properties

hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
refreshList → BehaviorSubject<bool>
Stream of refresh signals, seeded with false.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shouldRefresh bool
Whether a refresh has been requested since the last reset.
no setter

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dispose() → void
Discards any resources used by the object.
override
markForRefresh() → void
Signal that listeners should refresh their data.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
override
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
reset() → void
Clear the shouldRefresh flag. Does not notify listeners.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited