NeedlePointer class
- Implemented types
Constructors
- NeedlePointer({required double width, required double height, Color? color, GaugePointerPosition position = const GaugePointerPosition.center(), GaugePointerBorder? border, double? borderRadius, Gradient? gradient, Shadow? shadow})
-
const
Properties
- border → GaugePointerBorder?
-
When null, the pointer border will not be rendered.
final
- borderRadius → double
-
final
- color → Color?
-
Either color or gradient must be provided.
final
- gradient → Gradient?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
final
- path → Path
-
no setteroverride
- position → GaugePointerPosition
-
final
-
props
→ List<
Object?> -
The list of properties that will be used to determine whether
two instances are equal.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadow → Shadow?
-
When null, the pointer shadow will not be rendered.
final
- size → Size
-
no setteroverride
- stringify → bool?
-
If set to
true
, the toString method will be overridden to output this instance's props.no setterinherited - width → double
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited