GaugeRoundedProgressBar class

Implemented types

Constructors

GaugeRoundedProgressBar({Color? color, GaugeAxisGradient? gradient, Shader? shader, GaugeProgressPlacement placement = GaugeProgressPlacement.over})
const

Properties

color Color?
final
gradient GaugeAxisGradient?
final
hashCode int
The hash code for this object.
no setterinherited
placement GaugeProgressPlacement
Describes how the progress bar will be rendered.
final
props List<Object?>
The list of properties that will be used to determine whether two instances are equal.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shader Shader?
final
stringify bool?
If set to true, the toString method will be overridden to output this instance's props.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paint(GaugeAxis axis, RadialGaugeLayout layout, Canvas canvas, double progress) → void
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited