InitializeCustomerRequest class
Represents the data structure for a customer registration request to the Gameball API.
This class defines the properties required to register a customer with the Gameball platform. It includes essential information for identifying the customer, as well as optional details to enrich their profile and personalize their experience.
- Annotations
-
- @JsonSerializable.new(createFactory: false)
Constructors
-
InitializeCustomerRequest.fromJson(Map<
String, dynamic> json) -
Create from JSON map.
factory
Properties
- customerAttributes → CustomerAttributes?
-
Additional customer attributes to be sent during registration (optional).
final
- customerId → String
-
The unique identifier for the customer (required).
final
- deviceToken → String?
-
The customer's device token for push notifications (optional).
final
- email → String?
-
The customer's email address (optional).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isGuest → bool?
-
A flag indicating if the individual interacting with your system is a guest (not signed up).
final
- mobile → String?
-
The customer's mobile number (optional).
final
- osType → String
-
The operating system type of the customer's device (automatically set).
final
- pushProvider → String?
-
final
- referralCode → String?
-
A referral code associated with the customer (optional).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
Converts the
InitializeCustomerRequestobject to a JSON map. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited