PlayerRegisterRequest class
Represents the data structure for a player registration request to the Gameball API.
This class defines the properties required to register a player with the Gameball platform. It includes essential information for identifying the player, as well as optional details to enrich their profile and personalize their experience.
- Annotations
-
- @JsonSerializable.new()
Constructors
- PlayerRegisterRequest({required String playerUniqueID, required String deviceToken, String? osType, PlayerAttributes? playerAttributes, String? referrerCode, String? email, String? mobileNumber})
-
Creates a new
PlayerRegisterRequestobject. -
PlayerRegisterRequest.fromJson(Map<
String, dynamic> json) -
factory
Properties
- deviceToken ↔ String
-
The player's device token for push notifications (required).
getter/setter pair
- email ↔ String?
-
The player's email address (optional).
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- mobileNumber ↔ String?
-
The player's mobile number (optional).
getter/setter pair
- osType ↔ String?
-
The operating system type of the player's device (optional, automatically set).
getter/setter pair
- playerAttributes ↔ PlayerAttributes?
-
Additional player attributes to be sent during registration (optional).
getter/setter pair
- playerUniqueID ↔ String
-
The unique identifier for the player (required).
getter/setter pair
- referrerCode ↔ String?
-
A referral code associated with the player (optional).
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
Converts the
PlayerRegisterRequestobject to a JSON map. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited