GameServicesConnect class
Plugin Class for Game Center And Google ::: signIn must be called first :::
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
signIn
→ Future<
SignInResult> -
signIn call make this connection early in your code configuration
no setter
Static Methods
-
setPercentAchievement(
{required String id, required double percent}) → Future< bool> - set percentage for an achievement ::: id (String) && percent (double) 0.01-100.00
-
showAchievements(
) → Future< bool> - ACHIEVEMENTS show achievements
-
showLeaderboard(
String id) → Future< bool> - LEADERBOARD show leaderboard must specify a particular leaderboard by id (String)
-
submitScore(
{required String id, required int score}) → Future< bool> - submit leaderboard score ::: id (String) && score (int)
-
unlockAchievement(
String id) → Future< bool> - unlock an achievement ::: id (String)