GameEvent class

An Event that represents either a GenericEvent or a user defined Event for a partiular game

Implemented types
Implementers
Available Extensions
Annotations
  • @freezed

Constructors

GameEvent.game(Event event)
Represents an event that is for a particlar Game
const
factory
GameEvent.general(GenericEvent event)
Represents an event that is one of the predefined GenericEvents.
const
factory

Properties

gameEvent Event?
no setter
genericEvent GenericEvent?
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
type EventType
The game type this event is handled by
no setteroverride

Methods

map<TResult extends Object?>({required TResult game(GameEventGame value), required TResult general(GameEventGeneral value)}) → TResult
inherited
mapOrNull<TResult extends Object?>({TResult game(GameEventGame value)?, TResult general(GameEventGeneral value)?}) → TResult?
inherited
maybeMap<TResult extends Object?>({TResult game(GameEventGame value)?, TResult general(GameEventGeneral value)?, required TResult orElse()}) → TResult
inherited
maybeWhen<TResult extends Object?>({TResult game(Event event)?, TResult general(GenericEvent event)?, required TResult orElse()}) → TResult
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() Map<String, dynamic>
override
toString() String
A string representation of this object.
inherited
when<TResult extends Object?>({required TResult game(Event event), required TResult general(GenericEvent event)}) → TResult
inherited
whenOrNull<TResult extends Object?>({TResult game(Event event)?, TResult general(GenericEvent event)?}) → TResult?
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited