deleteGame method

  1. @override
Future<bool> deleteGame(
  1. PlayerID playerID,
  2. GameCode code
)
override

Deletes the game on the server

Implementation

@override
Future<bool> deleteGame(PlayerID playerID, GameCode code) async {
  final game = games.remove(code);
  game?.container.dispose();
  if (game != null) {
    return true;
  }
  return false;
}