killGame method
void
killGame()
Dispose of all resources, and then notify the creator of the Game
Implementation
void killGame() {
_dispose();
_serverLogger.info('Killing game');
_onGameOver(_gameId);
}
Dispose of all resources, and then notify the creator of the Game
void killGame() {
_dispose();
_serverLogger.info('Killing game');
_onGameOver(_gameId);
}