IOServer class
Constructors
Properties
-
clients
→ Set<
Socket> -
final
- container → ProviderContainer
-
final
- debug → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- https → bool
-
final
- io → Server
-
final
- logger → Logger
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
servers
→ Map<
GameCode, GameServer> -
final
Methods
-
addClientToGame(
PlayerID id, GameCode gameId) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeClientFromGame(
PlayerID id, GameCode gameId) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited