deleteGame method

  1. @override
Future<bool> deleteGame(
  1. PlayerID playerID,
  2. GameCode gameCode
)
override

Deletes the game on the server

Implementation

@override
Future<bool> deleteGame(PlayerID playerID, GameCode gameCode) async {
  final result = await socket
      .call(IOChannel.deletegame, {'code': gameCode, 'playerID': playerID});
  return result as bool;
}