sendEvent method

  1. @override
Future<bool> sendEvent(
  1. PlayerID playerID,
  2. GameCode code,
  3. Event event
)
override

Sends event to the game server

Implementation

@override
Future<bool> sendEvent(PlayerID playerID, GameCode code, Event event) async {
  final js = event.asGameEvent.toJson();
  logger.info('Sending event $js');
  final result = await _socket!.call(IOChannel.event, js);
  return result as bool;
}