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game_scaffold package
documentation
game_scaffold.dart
IMap<K, V>
isDeepEquals property
isDeepEquals property
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isDeepEquals
property
bool
isDeepEquals
See also:
ConfigList
Implementation
bool get isDeepEquals => config.isDeepEquals;
game_scaffold package
documentation
game_scaffold
IMap<K, V>
isDeepEquals property
IMap class