GenericGame constructor

const GenericGame(
  1. IList<Player> players,
  2. IList<PlayerID> readyPlayers,
  3. IList<IList<double>> allRoundScores,
  4. DateTime time,
  5. IList<GameMessage> messages,
  6. GameStatus status,
  7. int? currentPlayerIndex,
  8. int round,
  9. bool isMultiPly,
  10. bool isSimultaneousAction,
)

Implementation

const factory GenericGame(
  IList<Player> players,
  IList<PlayerID> readyPlayers,
  IList<IList<double>> allRoundScores,
  DateTime time,
  IList<GameMessage> messages,
  GameStatus status,
  int? currentPlayerIndex,
  int round,
  // ignore: avoid_positional_boolean_parameters
  bool isMultiPly,
  bool isSimultaneousAction,
) = _GenericGame;