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game_scaffold package
documentation
game_scaffold.dart
FromISetMixin<T, I extends FromISetMixin<T, I>>
isEmpty property
isEmpty property
dark_mode
light_mode
isEmpty
property
@
override
bool
isEmpty
override
Implementation
@override bool get isEmpty => iter.isEmpty;
game_scaffold package
documentation
game_scaffold
FromISetMixin<T, I extends FromISetMixin<T, I>>
isEmpty property
FromISetMixin mixin