lobby property

Implementation

static final lobby = StateNotifierProvider<LobbyNotifier, Lobby>(
  (ref) => LobbyNotifier(
    Lobby(
      gameStatus: GameStatus.Lobby,
      code: '',
      players: <Player>{}.lock,
      config: const GameConfig(gameType: ''),
    ),
  ),
  name: 'BackendLobby',
);