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game_scaffold package
documentation
game_scaffold.dart
IList<T>
isFlushed property
isFlushed property
dark_mode
light_mode
isFlushed
property
@
override
bool
isFlushed
override
Whether this list is already
flush
ed or not.
Implementation
@override bool get isFlushed => _l is LFlat;
game_scaffold package
documentation
game_scaffold
IList<T>
isFlushed property
IList class