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game_scaffold package
documentation
game_scaffold.dart
GameValue<G extends Game<Event>>
game property
game property
dark_mode
light_mode
game
property
@
GameConverter
<
Game
<
Event
>
>
()
G
game
Implementation
@GameConverter() G get game;
game_scaffold package
documentation
game_scaffold
GameValue<G extends Game<Event>>
game property
GameValue class