error property
Provides the GameErrorNotifier to keep track of errors of a game
Implementation
static final error = Provider<GameError?>(
(ref) => ref.watch(state.select((s) => s.error)),
name: 'BackendGameError',
dependencies: [state],
);
Provides the GameErrorNotifier to keep track of errors of a game
static final error = Provider<GameError?>(
(ref) => ref.watch(state.select((s) => s.error)),
name: 'BackendGameError',
dependencies: [state],
);