menu
game_scaffold package
documentation
game_scaffold.dart
FromISetMixin<T, I extends FromISetMixin<T, I>>
unlock property
unlock property
dark_mode
light_mode
unlock
property
Set
<
T
>
unlock
Implementation
Set<T> get unlock => iter.unlock;
game_scaffold package
documentation
game_scaffold
FromISetMixin<T, I extends FromISetMixin<T, I>>
unlock property
FromISetMixin mixin