GameStateNotifier<E extends Event, G extends Game<E> > constructor
GameStateNotifier<E extends Event, G extends Game<E> > (
- GameConfig gameConfig,
- GameCode code,
- G initialState
Implementation
GameStateNotifier(this.gameConfig, this.code, G initialState)
: _gameStateLogger = Logger('GameStateNotifier $code'),
_previousStates = [initialState],
super(initialState.gameValue());