fellBack property

List<String> fellBack
final

Subtrees recorded as the engine draws them rather than as the pass did, by the type of the layer handed to the engine: an OpacityLayer over a filter it folds into, a ShaderMaskLayer that paints past its children. Only with a fallback ratio, which the host's pipeline gives; see ProxyWalkContext.fallbackPixelRatio.

Implementation

final List<String> fellBack = <String>[];