wantRippleProgram method
void
wantRippleProgram()
Loads rippleProgram, once per process, and notifies when it lands.
Implementation
void wantRippleProgram() {
if (rippleProgram != null) {
return;
}
_loadRipple().then((ui.FragmentProgram program) {
if (_rippleProgram == null && !_disposed) {
_rippleProgram = program;
notifyListeners();
}
}, onError: _reportShaderLoadError);
}