GlassShaderProgram class
Loads and caches the fragment program once per isolate.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- maybeProgram → FragmentProgram?
-
The compiled program, or null if warmUp has not completed or the
shader failed to compile. Synchronous so a widget's
initStatecan take the fast path without a frame of plain content.no setter
Static Methods
-
warmUp(
) → Future< FragmentProgram?> - Warms the shader so the first glass surface does not pay compilation cost on a visible frame.