menu
fresnel package
documentation
primitives.dart
FallbackGlassSurface
intensity property
intensity property
dark_mode
light_mode
intensity
property
double
intensity
final
System glass intensity, 0–1. Scales both the blur and the tint.
Implementation
final double intensity;
fresnel package
documentation
primitives
FallbackGlassSurface
intensity property
FallbackGlassSurface class