freehand library

Constants

fixedPi → const double
minEndPressure → const double
minStartPressure → const double
pi → const double
rateOfPressureChange → const double

Functions

getStroke(List points, {StrokeOptions? options}) List<Vec>
getStrokeOutlinePoints(List<StrokePoint> strokePoints, [StrokeOptions? options]) List<Vec>
getStrokeOutlineTracks(List<StrokePoint> strokePoints, [StrokeOptions? options]) Map<String, List<Vec>>
getStrokePoints(List rawInputPoints, [StrokeOptions? options]) List<StrokePoint>
setStrokePointRadii(List<StrokePoint> strokePoints, [StrokeOptions? options]) List<StrokePoint>

Typedefs

NumericEasing = double Function(double value)