RotateAnimation constructor

RotateAnimation({
  1. required int start,
  2. required int end,
  3. required double angle,
  4. double pivotX = 0.5,
  5. double pivotY = 0.5,
})

Implementation

RotateAnimation({
  required super.start,
  required super.end,
  required this.angle,
  super.pivotX = 0.5,
  super.pivotY = 0.5,
}) : super(type: AnimationType.rotate);