FunctionAction<TState> class

Inheritance

Constructors

FunctionAction(String id, ApplicationFunctionCall<TState> _call, {ApplicationFunctionCanExecute<TState>? canExecute, ApplicationFunctionFailed<TState>? failed})
Creates a new action.
const

Properties

hashCode int
The hash code for this object.
no setterinherited
id String
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

call(Context<TState> context) Stream<Updater<TState>>
An action execution will update the context's state by producing a stream of updates.
override
canExecute(TState state) bool
Allows to block execution if the state isn't valid.
override
failed(Context<TState> context, TState initialState, dynamic error, StackTrace stackTrace) Stream<Updater<TState>>
If the execution failed because of the given error and stackTrace, then this method is invoked with the initialState, which is a snapshot of the application state before the execution of the action.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
throwNotExecutable() → dynamic
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited