neutral property

({FThemeData dark, FThemeData light}) neutral
final

The light and dark variants of the Neutral theme.

Implementation

static final neutral = (
  light: FThemeData(
    debugLabel: 'Neutral Light ThemeData',
    colors: const FColors(
      brightness: .light,
      systemOverlayStyle: .dark,
      barrier: Color(0x33000000),
      background: Color(0xFFFFFFFF),
      foreground: Color(0xFF0A0A0A),
      primary: Color(0xFF171717),
      primaryForeground: Color(0xFFFAFAFA),
      secondary: Color(0xFFF5F5F5),
      secondaryForeground: Color(0xFF171717),
      muted: Color(0xFFF5F5F5),
      mutedForeground: Color(0xFF737373),
      destructive: Color(0xFFE7000B),
      destructiveForeground: Color(0xFFFAFAFA),
      error: Color(0xFFE7000B),
      errorForeground: Color(0xFFFAFAFA),
      card: Color(0xFFFFFFFF),
      border: Color(0xFFE5E5E5),
    ),
  ),
  dark: FThemeData(
    debugLabel: 'Neutral Dark ThemeData',
    colors: const FColors(
      brightness: .dark,
      systemOverlayStyle: .light,
      barrier: Color(0x7A000000),
      background: Color(0xFF0A0A0A),
      foreground: Color(0xFFFAFAFA),
      primary: Color(0xFFE5E5E5),
      primaryForeground: Color(0xFF171717),
      secondary: Color(0xFF262626),
      secondaryForeground: Color(0xFFFAFAFA),
      muted: Color(0xFF262626),
      mutedForeground: Color(0xFFA1A1A1),
      destructive: Color(0xFFFF6467),
      destructiveForeground: Color(0xFFFAFAFA),
      error: Color(0xFFFF6467),
      errorForeground: Color(0xFFFAFAFA),
      card: Color(0xFF171717),
      border: Color(0x1AFFFFFF),
    ),
  ),
);