blue property
The light and dark variants of the Blue theme.
Implementation
static final blue = (
light: FThemeData(
debugLabel: 'Blue Light ThemeData',
colors: const FColors(
brightness: .light,
systemOverlayStyle: .dark,
barrier: Color(0x33000000),
background: Color(0xFFFFFFFF),
foreground: Color(0xFF09090B),
primary: Color(0xFF1447E6),
primaryForeground: Color(0xFFEFF6FF),
secondary: Color(0xFFF4F4F5),
secondaryForeground: Color(0xFF18181B),
muted: Color(0xFFF4F4F5),
mutedForeground: Color(0xFF71717B),
destructive: Color(0xFFE7000B),
destructiveForeground: Color(0xFFFAFAFA),
error: Color(0xFFE7000B),
errorForeground: Color(0xFFFAFAFA),
card: Color(0xFFFFFFFF),
border: Color(0xFFE4E4E7),
),
),
dark: FThemeData(
debugLabel: 'Blue Dark ThemeData',
colors: const FColors(
brightness: .dark,
systemOverlayStyle: .light,
barrier: Color(0x7A000000),
background: Color(0xFF09090B),
foreground: Color(0xFFFAFAFA),
primary: Color(0xFF1447E6),
primaryForeground: Color(0xFFEFF6FF),
secondary: Color(0xFF27272A),
secondaryForeground: Color(0xFFFAFAFA),
muted: Color(0xFF27272A),
mutedForeground: Color(0xFF9F9FA9),
destructive: Color(0xFFFF6467),
destructiveForeground: Color(0xFFFAFAFA),
error: Color(0xFFFF6467),
errorForeground: Color(0xFFFAFAFA),
card: Color(0xFF18181B),
border: Color(0x1AFFFFFF),
),
),
);