reagent_evolverarity_r top-level property
Rare Flux item
Implementation
Item reagent_evolverarity_r = Item(
"reagent_evolverarity_r",
"Rare Flux",
"Collect Rare Flux to upgrade an Uncommon Hero or Schematic to Rare rarity!",
Rarity.rare,
"/Game/UI/Foundation/Textures/Icons/Items/T-Items-Evolverarity-Rare.T-Items-Evolverarity-Rare",
"/Game/UI/Foundation/Textures/Icons/Items/T-Items-Evolverarity-Rare.T-Items-Evolverarity-Rare",
"null",
"FortniteGame/Content/Items/PersistentResources/Reagent_EvolveRarity_R.uasset",
0,
);