drawSolidCircle method
Draw a solid circle.
Implementation
@override
void drawSolidCircle(Vector2 center, num radius, Color3i color) {
final screenRadius = radius * viewport.scale;
drawPoint(center, screenRadius, color);
}
Draw a solid circle.
@override
void drawSolidCircle(Vector2 center, num radius, Color3i color) {
final screenRadius = radius * viewport.scale;
drawPoint(center, screenRadius, color);
}