reportVelocityConstraints method
void
reportVelocityConstraints()
Implementation
void reportVelocityConstraints() {
if (listener == null) {
return;
}
for (final contact in _contacts) {
final vc = contact.velocityConstraint;
_impulse.count = vc.pointCount;
for (var j = 0; j < vc.pointCount; ++j) {
_impulse.normalImpulses[j] = vc.points[j].normalImpulse;
_impulse.tangentImpulses[j] = vc.points[j].tangentImpulse;
}
listener!.postSolve(contact, _impulse);
}
}