reactionForce method

  1. @override
Vector2 reactionForce(
  1. double invDt
)
override

Get the reaction force given the inverse time step. Unit is N.

Implementation

@override
Vector2 reactionForce(double invDt) {
  return Vector2(
    _impulse * _u.x * invDt,
    _impulse * _u.y * invDt,
  );
}