runInSession method

  1. @override
Future<void> runInSession(
  1. Future<void> function(
    1. KeyValueAdapterSession p1
    )
)
override

Implementation

@override
Future<void> runInSession(
    Future<void> Function(KeyValueAdapterSession p1) function) {
  // TODO: implement runInSession
  throw UnimplementedError();
}