FlyAnimationWidget class
FlyAnimationWidget to animate widgets from one position to another Add FlyAnimationWidget as root of your widget tree
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FlyAnimationWidget
Constructors
-
FlyAnimationWidget({required GlobalKey<
State< animationEndKey, required int countOfAnimationWidgets, required double topPosition, required Widget childWidget, required Widget animationWidget, required int animationWidgetWidth, required int animationWidgetHeight, required int animationDurationInMillis, required bool hideAnimationWidgetOnComplete})StatefulWidget> >
Properties
- animationDurationInMillis → int
-
animation duration in millis
final
-
animationEndKey
→ GlobalKey<
State< StatefulWidget> > -
key of the widget where animation ends
final
- animationWidget → Widget
-
animation widget
final
- animationWidgetHeight → int
-
animation widget height
final
- animationWidgetWidth → int
-
animation widget width
final
- childWidget → Widget
-
widgets tree to be displayed in screen
final
- countOfAnimationWidgets ↔ int
-
number of animation widgets need to be created
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hideAnimationWidgetOnComplete → bool
-
pass true if you want to hide animation widget on animation complete
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- topPosition → double
-
top position of the animation widget to display on screen
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _FlyAnimationWidgetState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited