preResolveAll method
Resolves every source in sources (download, read, decode) so that
resolvedFor and decodedImageFor can answer synchronously during the
frame loop.
Runs before the first frame and is idempotent: resolving the same source
twice does the work once. Throws a FluvieRenderException when a source
cannot be resolved.
Implementation
@override
Future<void> preResolveAll(Iterable<MediaSource> sources) async {
if (sources.isNotEmpty) {
throw FluvieRenderException(
'NoMediaResolver cannot resolve media (got ${sources.length} source(s), '
'first: "${sources.first}"). Wire a MediaRepository through '
'mediaResolverProvider to render media, or keep this resolver for '
'media-less compositions.',
);
}
}