TimelineSchedule class abstract interface

What Scene.sequence needs from a beat-by-beat schedule: a total duration the scene can adopt as its own.

This is the contract between scene composition and the Timeline authoring surface: Scene.sequence consumes it (a FakeTimeline test fixture satisfies it in tests), and Timeline implements it — no Scene change required.

Implementers

Properties

duration Time
The schedule's total length — the duration a sequence scene adopts. Must be absolute (frames, seconds, or ms), like every scene duration.
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited