FxShadow class
Constructors
- FxShadow({double elevation = 8, double? spreadRadius, double? blurRadius, Offset? offset, FxShadowPosition position = FxShadowPosition.bottom, int? alpha, Color? color, bool darkShadow = false})
- FxShadow.none({double elevation = 0, double? spreadRadius, double? blurRadius, Offset? offset, FxShadowPosition position = FxShadowPosition.bottom, int? alpha, Color? color, bool darkShadow = false})
Properties
- alpha ↔ int
-
getter/setter pair
- blurRadius ↔ double
-
getter/setter pair
- color ↔ Color?
-
getter/setter pair
- darkShadow ↔ bool?
-
getter/setter pair
- elevation ↔ double
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- offset ↔ Offset?
-
getter/setter pair
- position ↔ FxShadowPosition?
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- spreadRadius ↔ double
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited