activate method
Called when this object is reinserted into the tree after having been
removed via deactivate
.
Implementation
@override
void activate() {
super.activate();
// If a tester is running, for example, don't switch out its error handler.
if (WidgetsBinding.instance is WidgetsFlutterBinding) {
// Introduce its own error handler
FlutterError.onError = _errorHandler;
}
// No need. States do this themselves
// forEachState((state) {
// state.activate();
// }, reversed: true, remove: this);
}