set property

List<ImageProvider<Object>> set
final

Every shot of this set, in the order the store will show them — including this one, at set[index - 1].

Here because a composition is not always about one screenshot. A device body tilted across a listing has to start in one canvas and continue in the next, so the frame drawing shot 2 paints part of shot 1 — with shot 1's real pixels in it, or the join is a grey rectangle.

Lazy, as any ImageProvider is: nothing here decodes until the widget that holds it is painted, so a frame that ignores this pays nothing for it, and one that reaches for a neighbour pays for that neighbour. Reach far and you pay far — a set is up to ten canvases of several megapixels each.

The harness precaches whatever the frame actually placed, so an Image widget from this list arrives painted. A provider handed to something that is not an Image — a DecorationImage, a custom painter — is not found and will capture as a hole.

Implementation

final List<ImageProvider> set;